TY - JOUR A1 - Engelhardt-Nowitzki, Corinna A1 - Aburaia, Mohamed A1 - Otrebski, Richard A1 - Rauer, Johannes A1 - Orsolits, Horst T1 - Research-based teaching in Digital Manufacturing and Robotics – the Digital Factory at the UAS Technikum Wien as a Case Example JF - Procedia Manufacturing KW - Digital Factory KW - Virtual Reality KW - Robotics KW - Machine Learning Y1 - 2020 IS - Volume 45 SP - 164 EP - 170 ER - TY - JOUR A1 - Engelhardt-Nowitzki, Corinna A1 - Aburaia, Mohamed A1 - Otrebski, Richard A1 - Rauer, Johannes A1 - Orsolits, Horst T1 - Research-based teaching in Digital Manufacturing and Robotics – the Digital Factory at the UAS Technikum Wien as a Case Example JF - Procedia Manuf KW - Teaching KW - Manufacturing KW - Digital Factory KW - Robotic Y1 - 2020 ER - TY - CHAP A1 - Orsolits, Horst T1 - Virtual Engineering Applied in a Digital Learning Factory T2 - Perspectives in Industry Digitalization and Advanced Manufacturing in the Black Sea Region KW - Virtual Engineering Y1 - 2021 ER - TY - CHAP A1 - Rauh, Sebastian A1 - Orsolits, Horst T1 - Perspectives on Virtual Reality in Higher Education for Robotics and Related Engineering Disciplines T2 - Robotics in Education (International Conference on Robotics in Education) N2 - Industrial engineering education has a strong focus on and affinity towards technology. While Virtual Reality hardware and applications advance and learning behaviour changes, it is particularly interesting to determine the possible use of Virtual Reality for teaching engineering subjects, for example fundamentals of robotics. This paper presents a study which examines the possible use of Virtual Reality learning environments at higher learning institutions. The study shows perspectives of students and lecturers and identifies opportunities and challenges for the use of Virtual Reality in industrial engineering education. The results of the indicated study show that the participants have a positive attitude towards Virtual Reality and strong motivation for in class use. The study results also suggest, that Virtual Reality content creation should be included in engineering curricula. KW - Virtual reality KW - Industrial engineering education KW - User study KW - The state of virtual reality Y1 - SN - 978-3-031-12848-6 SP - 39 EP - 51 PB - Springer ER - TY - GEN A1 - Markl, Erich A1 - Orsolits, Horst A1 - Stojicic, Dario T1 - Virtuelle Technologien in der Robotik KW - Robotics Y1 - ER - TY - GEN A1 - Orsolits, Horst A1 - Gallasch, Andreas T1 - Make a 25 Year old Claw Crane Digital with Thingworx KW - Crane Y1 - ER - TY - GEN A1 - Orsolits, Horst T1 - Using AR to Build a Digital Twin Robotics Laboratory KW - Augmented Reality KW - Digital Twin Y1 - ER - TY - RPRT A1 - Orsolits, Horst A1 - Korn, Alexander T1 - Augmented Reality basierte Robotik-Lehre N2 - Diese Arbeit beschreibt eine Augmented Reality (AR) Applikation für den Einsatz in der Hochschullehre zum Thema Industrierobotik. Ziel ist es, sowohl das Lehren als auch das Lernen grundlegender Robotik-Inhalte durch die Bereitstellung einer interaktiven Methode zur Vermittlung der Lehrinhalte für Studierende zu verbessern. Die Studierenden sind in der Lage, direkt mit dem virtuellen Modell eines Industrieroboters zu interagieren und so selbstgesteuert die Lerninhalte zu vertiefen. Diese interaktive Methode verbindet die Studierenden direkt mit den Lehrinhalten und fördert das selbsterforschende Lernen. Eine weitere Anwendungsmöglichkeit sieht die Kombination einer Lektorenversion der AR Experience mit der Studierendenversion vor. Der Lektor hat die Möglichkeit, das Modell in AR zu steuern bzw. zu verändern und die Studierenden können auf Ihren Mobilgeräten die Änderungen live in AR mitverfolgen, um so auch im Distance Learning eine Verbindung Lektor – Studierende – Inhalt zusätzlich zu Videokonferenz-Tools herzustellen. KW - Augmented Reality KW - Applikation KW - Robotik KW - Industrieroboter KW - Lehre Y1 - 2022 ER - TY - BOOK A1 - Orsolits, Horst A1 - Lackner, Maximilian ED - Lackner, Maximilian ED - Orsolits, Horst T1 - Virtual Reality und Augmented Reality in der Digitalen Produktion KW - Virtual Reality KW - Production KW - Augmented Reality Y1 - SN - 978-3-658-29009-2 PB - Springer Gabler ER - TY - BOOK A1 - Orsolits, Horst A1 - Lackner, Maximilian T1 - Virtual Reality und Augmented Reality in der Digitalen Produktion KW - Virtual Reality Y1 - 2021 SN - 978-3-658-29008-5 PB - Gabler ER - TY - CHAP A1 - Angel, Nikolaus A1 - Orsolits, Horst A1 - Garcia, Jose T1 - Developing an AR Based Tool for Teaching Motion Analysis on Assembly Tasks T2 - 2022 8th International Conference of the Immersive Learning Research Network (iLRN), 2022 N2 - Engineering education courses look into processes, equipment and people in order to prepare students to tackle problems in their careers. In manufacturing industry, it is important to use virtual manufacturing tools to analyse processes. This includes both equipment and people. Assembly operations can involve human operators. Modular arrangements of predetermined time standards MODAPTS is a predetermined motion time system method used to analyse assembly processes. Augmented reality (AR) is increasingly being used for industrial processes as well as in education. AR application have been used for maintenance training as a useful way to overly digital instructions to a trainee whilst being able to look at a real object. This is potential beneficial for education. This paper presents the evaluation of a prototype to test a predetermined time standards model using an AR application. An evaluation was carried out comparing AR-based instructions in tablet and PC monitor and paper-written instructions. The results of evaluating the prototype encourage their use as an educational tool in engineering courses. KW - Augmented Reality KW - Education Technology KW - Virtual Engineering KW - Assembly Assistance Y1 - SN - 978-1-7348-9952-8 U6 - http://dx.doi.org/10.23919/iLRN55037.2022.9815914 ER -