Refine
Year of publication
Document Type
- Conference Proceeding (24) (remove)
Keywords
- eHealth (8)
- Education (6)
- Lung Simulator (4)
- Biomedical Engineering (3)
- Breathing Simulation (3)
- Rehabilitation (3)
- eLearning (3)
- Interoperability (2)
- Virtual Reality (2)
- Aerosol (1)
- App development (1)
- Automation (1)
- Biomedical Engineering, Breathing simulation (1)
- Breathing (1)
- Evidence based Decision Support (1)
- Exercise database (1)
- Flow Measurement (1)
- Home based rehabilitation (1)
- Home-based Rehabilitation (1)
- Human Vision (1)
- In-silico Models (1)
- Knowledge Profiles (1)
- Low-Cost (1)
- Lung Simulation (1)
- Mathematical Models (1)
- Mechanical Eye (1)
- Mechanical Simulation (1)
- Open Data (1)
- Optical Imaging (1)
- Processes (1)
- Public Transport (1)
- Rehabitation (1)
- Spacial Planning (1)
- Stroke Patients (1)
- Telemedicine (1)
- Telemonitoring (1)
- Telerehabilitation (1)
- Virtual Lab (1)
- e-Health (1)
- mechanical lung-simulator (1)
- telemedicine (1)
Department
Changes of particle deposition caused by different breathing patterns during active lung simulation
(2019)
Mechanical eye model for the comparison of optical imaging quality and physiology of human vision
(2012)
Equipping rooms used for medical purposes, like e.g., intensive care units,
is an expensive and time-consuming task. In order to avoid extensive subsequent
adjustments due to inappropriate layout visualization or geometric conditions
difficult to identify in 2D plans, it is of utmost importance to provide an optimal
planning environment to future users such as physicians and nurses. In this paper
we present the concept of a fully automatized pipeline, which is designed to
visualize computer aided design (CAD) data using virtual reality (VR). The
immersive VR experience results in improvement of efficiency in the decision-
making process during the planning phase due to better spatial imagination. The
pipeline was successfully tested with CAD data from existing Intensive Care Units.
The results indicate that the pipeline can be a valuable tool in the field of spatial
planning in healthcare, due to simple usage and fast conversion of CAD data. The
next step will be the development of a plugin for CAD tools to allow for interactions
with the CAD models in Virtual Reality, which is not yet possible without manual
intervention
The healthcare sector is growing in importance as people continue to age and pandemics complicate the boundary conditions of such systems. The number of innovative approaches to solve singular tasks and problems in this area is only slowly increasing. This is particularly evident when looking at medical technology planning, medical training and process simulation. In this paper a concept for versatile digital improvements to these problems by using state of the art development methods of Virtual Reality (VR) and Augmented Reality (AR) are presented. The programming and design of the software is done with the help of Unity Engine, which provides an open interface for docking with the developed framework for future work. The solutions were tested under domain specific environments and have shown good results and positive feedback.